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Did I hear a f*ck you?
April 8, 2008Everybody needs a blog, right?
March 6, 2008So do we. Let’s get started…
The million dollar question that’s been in our minds lately at Herring Rouge Studios is whether it’s possible to start a successful game company without inside connections or former experience on the industry? To most people I’ve met the answer’s been a no you can’t. Our mission is to prove them wrong (and hopefully have a blast while doing it). If you look at the titles to be released 2008, it’s mostly re-heated left overs from yesterdays supper, with premium price tags on them. The majority of the new releases from the industry giants just seem to be lacking innovation and attitude.
Our first production at Herring Rouge Studios is called Gentlemen at Arms: Teatime tactics. It’s a multiplayer game build on XNA platform, scheduled to be released later this year (knock on wood). It’s set in colonial Africa and introduces two of the most distinguished British gentlemen the gaming community has ever seen. Tea times shall be disturbed and lots of blood spilled, that much I can reveal without spoiling the suspension for you. The game is going to be a freebie, a small taste of what to expect from our little studio!
Peace,
Arto, concept designer at HRS
